Schematics and Upgrades (v0.4.1)
Having finally finished Sector 3 I took some time to reflect on some of the suggestions I'd received. I was forced to ignore them while prioritizing content but now a couple of them jumped out. The turnaround time on them is a reflection of how important I feel they were.
Level Upgrades
When playing the game it quickly became confusing trying to decide what to do with equipment you didn't want. Either you sell it for credits, use it to upgrade the level of another item of the same type or pull a modifier from it. I'm hoping this change will help address that.
Items can now be upgraded for a cost in credits with no additional item requirements. This removes it from the decision-making process. Now when you get an item you don't want all you have to decide is whether you want it self for credits or keep a modifier from it.
Schematics
When playing your storage would quickly become a mess of items you were keeping for one modifier or another that you planned to use later. Then finding the modifier you wanted or even remembering why you kept an item to begin with was a bit of a nightmare. This is to try and solve that problem.
You can now purchase blank schematics from the Mothership. These schematics can be given a custom color/name and each holds up to 6 modifiers of any type including duplicates. Schematics are free to transfer modifiers onto and are not destroyed when modifiers are taken from them.
This should allow you to bring some order to the chaos and sort modifiers you're keeping in your storage. You can also find and purchase pre-loaded schematics on your travels or even gamble for them on the black market.
Some additional bug fixes and improvements were also included, full details are below. Enjoy!
Patch Notes
New Features / Content
- The cost of increasing equipment level doubled but destroying an item is no longer required.
- Added schematics that can be used to freely store modifiers for later use.
- Schematics can be given custom names and colors.
- Blank schematics can now be purchased from the Mothership.
- Preloaded schematics can now purchased from Traders.
- Random preloaded schematics can now be purchased from the Black Market or dropped by enemies.
Balance Changes
- Weapon recharge rate is now reduced by -30% when boost invulnerability is active.
Quality of Life / Accessibility
- Complete side missions now display above incomplete story missions in the mission panel.
- Higher rarity sell all buttons now remain active if lower rarity items are in your cargo.
- Updated Polish translations.
Bug Fixes
- Fixed missing encounter rewards at Verdara in Sector 3.
- Verdiction leaves no longer grant experience in Sector 3.
- Left modifier selection no longer resets when changing the right modifier in Assembler.
- Unscanned items are now dimmed when modifying equipment.
- Basilisk now spawns stretched out instead of curled up in a ball.
- Friendly ships in Warzone encounters now display sensor arrows off-screen.
- Ship designer now only zooms with the mouse wheel when you
Files
Get Star Vortex
Star Vortex
Fight your way through hostile alien sectors, upgrade, salvage and experiment with different builds in this Action RPG.
Status | In development |
Author | Zorg |
Genre | Role Playing |
Tags | 2D, Action RPG, Sci-fi, Space |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, Interactive tutorial |
More posts
- Flora Bosses (v0.4.0)3 days ago
- Version Regression (v0.3.9)26 days ago
- Sector 3 Elites (v0.9.20)30 days ago
- Release Date: Q3 202536 days ago
- New Factions (v0.9.19)38 days ago
- Sector 3 (v0.9.18)52 days ago
- Slot Rework and Fixes (v0.9.16)73 days ago
- Hotfix (v0.9.15-1)78 days ago
- Roadmap!80 days ago
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